Your choices will affect enemy activity in the area, how many allies you have in the Zone, and at one point even the topography of the game-you can, for instance, destroy the infamous Duga radar at the behest of a man believing himself to be in a good-vs-evil conflict with a Rat King. While there is no right or wrong order in which to build, this may require Igor to evaluate what is currently needed the most and prioritize accordingly.It's pretty ballsy for a game to lay bare the workings of its choice system like this, but given the breadth of Chernobylite's web of choices and possible outcomes, the devs have every right to want to show it off. The gardens, for example, can only be built after Igor has constructed a laser cutting machine. However, some of these require base upgrades to be constructed first. Building at least one vegetable garden will help maintain the food supply, while herb and mushroom gardens provide crafting materials. There are also gardens that can provide resources. Building a laboratory allows Igor to craft medkits, which is good for both himself and healing other members of the party. Being able to craft weapons and ammunition helps to ensure Igor is well-equipped. Items from Igor's Inventory should be constructed as soon as possible, as they can be used to provide valuable resources that will save time and effort in the field. RELATED: Chernobylite Release Date Delayed at Last Minute This makes beds something Igor should get on as quickly as possible whenever he recruits a new ally, or even have them ready before others join the team. Building beds for teammates is a very good way to keep up their morale – having to sleep on the hard floor will only stress them out. From there, the player can decide what to do next but Olivier offers a good suggestion – building a bed. Upon entering the hideout for the first time, Igor is introduced to the building mechanic and given the first step – building a simple workbench which allows him to start crafting more elaborate items. Construction can be done at any time while Igor is in the base, simply by pushing a button to activate the build interface (on PC, it is "B"). Igor needs to be constantly checking the base and adding anything he can to make his team more efficient and comfortable. Resources are sometimes scarce, and it can be hard to tell what needs to be done. RELATED: Chernobylite: How to Get Lockpicksīuilding the base can be difficult. This is done with a mechanic in which Igor can craft items for the base similar to settlement-building in Fallout 4. The team is based out of an old run-down warehouse that Igor has rented, one which needs constant renovation and modification to make the team more effective. They need a good supply of food and resources, equipment, ammunition, medicine, and building materials. It means the player needs to be on top of everything. That includes resource distribution, keeping up morale, assigning tasks, and even maintaining a base. Keep an Eye on Companions' Stress LevelsĬhernobylite is a game that revolves heavily around managing a team.
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